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One Response to “Scott Kim”
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Two Words
Second Life




















Nice of you to point your spotlight on Scott. He’s well deserving! I first met Scott in the early 80s. We worked together creating some creativity software in the early 90s (based on the Creative Whack Pack). In 2005, when I was prototyping the “Ball of Whacks,” Scott provided a number of valuable product and playability suggestions. He’s a good resource to tap into!